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Ages 5-16 | Grades K-8

Get Started with FIRST® LEGO® League

From Discover, to Explore, and then to Challenge, students ages 5-16 (grades K-8) develop their STEM skills and participate in hands-on robotics activities using LEGO® bricks.

Small team and classroom-size implementation options are available. 

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Our Divisions

FIRST LEGO League has three age-appropriate divisions designed to inspire young learners to grow their critical thinking, coding, and design skills and showcase what they learned.

grades K-1

FIRST® LEGO® League Discover

Ignite your student’s natural curiosity, build their confidence, and introduce them to STEM challenges through play. Build habits of learning through classroom and at-home activities using LEGO® DUPLO® bricks.

Registration Option: Class Pack (eight (8) students). 

Children play with LEGO DUPLO bricks at FIRST Championship
grades 2-4

FIRST® LEGO® League Explore

Students in Explore will focus on the fundamentals of engineering while experiencing hands-on problem solving. Students will learn to design, code, and discover real-world solutions using LEGO® bricks. Powered by LEGO® Education SPIKETM Essential.

Registration options: Team (up to six (6) students) and Class Pack (24 students). 

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grades 4-8

FIRST® LEGO® League League Challenge

Students will begin to apply the STEM skills they have learned to friendly competition, engaging in research, problem-solving, coding, and engineering. These students will program a LEGO® Education SPIKE Prime robot to complete seasonal games and challenges in addition to researching, identifying, and solving a real-world problem.

Registration options: Team (up to 10 students) and Class Pack (24 students). 

FIRST LEGO League Challenge team

Traditional Team Options

Teams are smaller groups of participants compared to Class Pack and can participate in events hosted by local FIRST Program Delivery Partners. The team registration option is available for FIRST LEGO League Explore and Challenge.

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Class Pack

Class Pack serves larger groups of students in structured education environments, and participants compete at events hosted by their school or organization. Class Pack registration is available for all FIRST LEGO League divisions.

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FIRST LEGO League by Division

Here's What You Need to Know

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FIRST LEGO League Discover Steps

Details on implementation options, required materials, and resources to support your FIRST LEGO League Discover experience. 

 

Who do I need?

FIRST LEGO League Discover Class Pack needs at least one educator or facilitator to guide up to eight (8) students throughout their STEM exploration journey. No technical skills are required! Young learners do not need to have expressed an interest in STEM to participate – they just need a sense of adventure and curiosity to explore.

  • Required: One (1) educator or facilitator 
  • Required: Up to eight (8) students ages 5-6 (grades K-1)
  • Optional: Other adults who support the students throughout their season.

What do I need?

Each Class Pack needs a LEGO® Education STEAM Park Set, available to purchase through the FIRST Dashboard. The STEAM Park is critical and works with the included FIRST LEGO League Discover Set to bring students’ ideas to life. 

  • Required: LEGO Education STEAM Park Set
  • Optional: Additional LEGO DUPLO bricks

How much does it cost?

It takes about $450 to get started with FIRST LEGO League Discover. Additional supporting materials are available for purchase and some schools or organizations may choose to supply more LEGO elements for their students. 

  • Yearly Class Pack Registration Fee
  • LEGO Education STEAM Park Set
  • Optional Professional Development: $300 per seat

What resources are available?

From facilitator-specific to student-guided materials, FIRST LEGO League Discover provides a strong foundation of resources to help everyone have a positive experience. Discover also includes Discover More Family Sets, which students bring home to continue the learning at home with their caregivers. 

  • Class Pack Guide (facilitator)
  • Team Meeting Guide (facilitator)
  • Teaching Slide Decks (facilitator)
  • Engineering Notebooks (students)
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FIRST LEGO League Explore Steps

Details on implementation options, required materials, and resources to support your FIRST LEGO League Explore experience. 

 

Who do I need?

FIRST LEGO League Explore needs two dedicated adult coaches (traditional teams) or one (1) facilitator (Class Pack) to guide students throughout their STEM exploration journey. No technical skills are required! Students do not need to have expressed an interest in STEM to participate – they just need a sense of adventure and curiosity to explore.

  • Traditional Team: Two adult coaches and 2-6 youth team members ages 6-10 (grades 2-4). 
  • Class Pack: One educator or facilitator with up to 24 students ages 6-10 (grades 2-4). 
  • Other adults can help create a supportive environment for students throughout their season.

What do I need?

All registration options need at least one LEGO Education SPIKE Essential Set (we recommend one (1) set for every four (4) students), available for purchase through the FIRST Dashboard. The SPIKE Essential is critical and works with the included FIRST LEGO League Explore Set to bring students’ ideas to life. 

  • Required: LEGO Education SPIKE Essential Set
  • Required: Laptop/tablet
  • Optional: Additional LEGO elements 

How much does it cost?

The initial investment to get started with FIRST LEGO League Explore includes the yearly registration fee and LEGO Education SPIKE Essential cost. You may choose to purchase additional supporting materials and more LEGO elements for your participants to aid in their building. 

  • Traditional Team: $475 (registration + one (1) SPIKE Essential Set)
  • Class Pack: $2,700 (registration + six (6) SPIKE Essential Sets)
  • Optional Professional Development: $600 per seat
  • Local Events (team only) are organized by FIRST Program Delivery Partners and event fees are separate from the yearly registration fee.

What resources are available?

From facilitator-specific to student-guided materials, FIRST LEGO League Explore provides a strong foundation of resources to help everyone have a positive experience. 

  • Team Meeting Guide (facilitator)
  • Teaching Slide Decks (facilitator)
  • Engineering Notebooks (students)
  • Class Pack Guide (facilitator) for Class Pack registration only
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FIRST LEGO League Challenge Steps

Details on implementation options, required materials, and resources to support your FIRST LEGO League Challenge experience.

Who do I need?

FIRST LEGO League Challenge needs two dedicated adult coaches (traditional teams) or one (1) facilitator (Class Pack) to guide students throughout their STEM exploration journey. No technical skills are required! Students do not need to have expressed an interest in STEM to participate – they just need a sense of adventure and curiosity to explore.

  • Traditional Team: Two adult coaches and 2-10 youth team members ages 9-16 (grades 4-8). 
  • Class Pack: One educator or facilitator with up to 24 students ages 9-16 (grades 4-8). 
  • Other adults can help create a supportive environment for students throughout their season.

What do I need?

All registration options need at least one LEGO Education SPIKE Prime Set (we recommend one (1) set for every four (4) students), available for purchase through the FIRST Dashboard. Traditional teams also need to purchase a yearly Challenge Set that contains a themed mat and mission models. 

  • Required: LEGO Education SPIKE Prime Set
  • Required: Yearly Challenge Set
  • Required: Laptop/tablet
  • Optional: Additional LEGO elements

How much does it cost?

The initial investment to get started with FIRST LEGO League Challenge includes the yearly registration fee and LEGO Education SPIKE Prime cost. You may choose to purchase additional supporting materials and more LEGO elements for your participants to aid in their building. 

  • Traditional Team: $900 (registration + one (1) SPIKE Prime Set + Challenge Set)
  • Class Pack: $4,200 (registration + six (6) SPIKE Prime Sets)
  • Optional Professional Development: $600 per seat
  • Local Events (team only) are organized by FIRST Program Delivery Partners and event fees are separate from the yearly registration fee.

What resources are available?

From facilitator-specific to student-guided materials, FIRST LEGO League Challenge provides a strong foundation of resources to help everyone have a positive experience. 

  • Team Meeting Guide (facilitator)
  • Teaching Slide Decks (facilitator)
  • Engineering Notebooks (students)
  • Robot Game Rulebook
  • Class Pack Guide (facilitator) for Class Pack registration only
Registration Details

How do I register?

Teams and Class Packs in the United States and Canada register and pay their season registration fee through the FIRST Dashboard*. Gather your Sales Tax Exemption Certificate (if applicable) and be prepared to add it to your Dashboard during the registration process.

Traditional team event participation is not included in the season registration fee and event availability varies by region. 

*If you’re outside the United States or Canada, find local support to learn about your registration options.

Steps to Register in the FIRST Dashboard 

If you’re based in the United States or Canada, these are the steps to complete your registration.

  • Create a FIRST account (or log in if you already have an account). 
  • Create a new FIRST LEGO League team profile from the “My Teams” tab or new Class Pack Account from the “My Class Pack Account” tab. 
  • Select “Order Products” from the main Dashboard screen and add any additional materials or Class Pack registrations to your cart. You can also return later to order more materials. 
  • Pay your season registration fee or generate a quote.
  • Don’t forget! If you’re registering a traditional team, reach out to your FIRST Program Delivery Partner to register for local events (local event registration fees are set and collected by the Partner).

*If you are waiting on grant funding to cover the cost of registration. Do not purchase your registration using another method of payment.